News L4C
Our most recent news, the latest press releases — get the scoop on what’s happening at L4C right here in our newsroom
News L4C
As the year winds down, everyone prepares for 2023. The education sector continues to prepare itself as more and more technology becomes readily available. The future looks bright for EdTech! Here are some of the education trends predicted for 2023.
Virtual reality and augmented reality
Applications of these advanced edtech systems are gaining momentum. New data from Future Market Research shows that in the years 2022-2027, virtual and augmented reality in the education sector will increase by 18.2%. One logical reason for these rising numbers is the ability of the environment to change teaching.
Most importantly, children can understand complex concepts and gain hands-on experience in a safe, imaginative environment. Potential uses include medical systems, flight simulations, historical timelines, and technology and technology learning platforms.
Gamification
Gamification is a new way of motivating children to understand new content by incorporating videos and games. Introducing game-like strategies and tactics encourages interaction, quick decision-making and competition in the classroom.
Students can demonstrate their ability to act independently, socialize with their peers and demonstrate their potential. In addition, games can help develop the intelligence of teenagers and increase the participation of students during class.
Big Data
Available data is useful when students have assignments and work-based assignments. “Be sure to use previous studies for help in writing research papers in different areas of interest. Big data will improve student outcomes through personalized programs and help reach more complex and accurate conclusions,” says Mike Videnski, data scientist and author at PapersOwl. Big data refers to large volumes of structured and unstructured data. With a sophisticated data collection system, edtech providers can constantly improve knowledge acquisition. Information collected from the software identifies what is working in schools and what is not.
STEAM based programming
The education industry in the 21st century relies on STEAM-based programs. The main purpose of the STEAM approach is to help develop the skills that are in demand today. Studies that focus on science, technology, engineering, art and mathematics have a strong creative component. High schools and colleges have already joined the bandwagon. They have adopted teaching methods and technologies that help learners adapt to a changing environment. The STEAM approach is not just about imparting theoretical knowledge. It encourages students to be creative, curious and open to experimentation. A combination of real and AI
Real life and AI
Artificial intelligence can help people gain the ability to change different areas, including the education system. It can help with challenges such as writing quickly, delivering intelligent content, and one-on-one coaching. However, AI-based technology is not expected to dominate. Schools should introduce practices that use AI but are still human-centered. Therefore, the combination of the contributions of teachers and AI will be very useful in ensuring that learning is sustainable and good for all.
K-12 digital learning
Another digital revolution started with K-12 education concepts from the rapidly changing field of education. This approach aims to promote communication with the teacher through various educational activities and question and answer sessions.
By developing strong study habits, K-12 students strengthen their academic skills. Unlike the traditional method, this program expects children to analyze and put personal input into what they do.
A personalized approach
Personalized learning is an effective method that has many advantages. It offers a customized program that matches the needs, strengths and interests of each student.
The rationale for personalized learning strategies is that each child learns at different levels and responds to different stimuli. This is the opposite of the “one size fits all” approach favored in traditional schools. Personalized Edtech is project-based and ensures that everyone gets hands-on experience in selected subjects with carefully monitored progress. Distance and blended learning
Providers all over the world are embracing the need for cloud computing. The first option involves online learning without classroom interaction. The best approach is blended learning, where it combines in-person and remote learning.
While some children are physically present at school, others attend classes. The teachers teach both groups at the same time through teleconferencing equipment. Many schools choose this method because of the flexibility and responsiveness it provides.
Most of this technology exists in today’s world. However, as it becomes more of a common place it will be interesting to see how the education sector adapts and includes this technology within the classroom.